.\" Automatically generated by Pod::Man 2.28 (Pod::Simple 3.30) .\" .\" Standard preamble: .\" ======================================================================== .de Sp \" Vertical space (when we can't use .PP) .if t .sp .5v .if n .sp .. .de Vb \" Begin verbatim text .ft CW .nf .ne \\$1 .. .de Ve \" End verbatim text .ft R .fi .. .\" Set up some character translations and predefined strings. \*(-- will .\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left .\" double quote, and \*(R" will give a right double quote. \*(C+ will .\" give a nicer C++. Capital omega is used to do unbreakable dashes and .\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff, .\" nothing in troff, for use with C<>. .tr \(*W- .ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p' .ie n \{\ . ds -- \(*W- . ds PI pi . if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch . if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch . ds L" "" . ds R" "" . ds C` "" . ds C' "" 'br\} .el\{\ . ds -- \|\(em\| . ds PI \(*p . ds L" `` . ds R" '' . ds C` . ds C' 'br\} .\" .\" Escape single quotes in literal strings from groff's Unicode transform. .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" .\" If the F register is turned on, we'll generate index entries on stderr for .\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index .\" entries marked with X<> in POD. Of course, you'll have to process the .\" output yourself in some meaningful fashion. .\" .\" Avoid warning from groff about undefined register 'F'. .de IX .. .nr rF 0 .if \n(.g .if rF .nr rF 1 .if (\n(rF:(\n(.g==0)) \{ . if \nF \{ . de IX . tm Index:\\$1\t\\n%\t"\\$2" .. . if !\nF==2 \{ . nr % 0 . nr F 2 . \} . \} .\} .rr rF .\" .\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2). .\" Fear. Run. Save yourself. No user-serviceable parts. . \" fudge factors for nroff and troff .if n \{\ . ds #H 0 . ds #V .8m . ds #F .3m . ds #[ \f1 . ds #] \fP .\} .if t \{\ . ds #H ((1u-(\\\\n(.fu%2u))*.13m) . ds #V .6m . ds #F 0 . ds #[ \& . ds #] \& .\} . \" simple accents for nroff and troff .if n \{\ . ds ' \& . ds ` \& . ds ^ \& . ds , \& . ds ~ ~ . ds / .\} .if t \{\ . ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u" . ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u' . ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u' . ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u' . ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u' . ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u' .\} . \" troff and (daisy-wheel) nroff accents .ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V' .ds 8 \h'\*(#H'\(*b\h'-\*(#H' .ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#] .ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H' .ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u' .ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#] .ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#] .ds ae a\h'-(\w'a'u*4/10)'e .ds Ae A\h'-(\w'A'u*4/10)'E . \" corrections for vroff .if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u' .if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u' . \" for low resolution devices (crt and lpr) .if \n(.H>23 .if \n(.V>19 \ \{\ . ds : e . ds 8 ss . ds o a . ds d- d\h'-1'\(ga . ds D- D\h'-1'\(hy . ds th \o'bp' . ds Th \o'LP' . ds ae ae . ds Ae AE .\} .rm #[ #] #H #V #F C .\" ======================================================================== .\" .IX Title "WUMP 1" .TH WUMP 1 "2001-06-06" "perl v5.20.0" "User Contributed Perl Documentation" .\" For nroff, turn off justification. Always turn off hyphenation; it makes .\" way too many mistakes in technical documents. .if n .ad l .nh .SH "NAME" wump \- Perl port of the "Hunt the Wumpus" game .SH "SYNOPSIS" .IX Header "SYNOPSIS" wump .SH "DESCRIPTION" .IX Header "DESCRIPTION" Move around the tunnels and shoot the wumpus. Don't get eaten by the wumpus, don't fall into a pit, don't hit yourself with an arrow, watch out for bats. .PP The game gives more instructions. (Embedded documentation! Could this be a precursor to \s-1POD\s0?) .SH "NOTES" .IX Header "NOTES" .SS "Perl Port" .IX Subsection "Perl Port" Because \*(L"Hunt the Wumpus\*(R" is one of the classics of early \s-1BASIC\s0 coding, I decided to stick as closely as possible to the original \s-1BASIC\s0 code. In this way, this program can serve not only as a fun way to while away the hours while waiting for batch jobs; but it can also be useful to teach the hordes of coders currently moving from 1970's \s-1BASIC\s0 to Perl. .PP I was mostly able to get a 1:1 correspondence between lines. You may notice that the Perl code is a bit longer, which I guess proves that \s-1BASIC\s0 is more powerful and concise. The only places I cheated were to remove goto's (although I was sorely tempted to use a \*(L"goto \s-1EXPR\*(R"\s0 for the \*(L"\s-1ON ... GOTO\s0\*(R"s). .PP Inputs are changed into upper case for your gaming convenience. .SS "Miscellaneous" .IX Subsection "Miscellaneous" \&\*(L"Wumpus\*(R" can be found in the Jargon File. Some have gone so far as to say that this was the \*(L"first text adventure\*(R". In that case, I'm glad text adventures have developed since then. .SH "BUGS" .IX Header "BUGS" I have faithfully ported the lack of a \*(L"Quit\*(R" option. Also the spelling mistakes, and any bugs in the original. For example, you can shoot an arrow to go through rooms \*(L"1 2 2\*(R", which shouldn't be legal. But faithful porting means faithful porting. .PP Error message under \fB\-w\fR .SH "COPYRIGHT and LICENSE" .IX Header "COPYRIGHT and LICENSE" This program is copyright (C) Amir Karger 1999. (Although I can't imagine why) .PP This program is free and open software. You may use, copy, modify, distribute and sell this program (and any modified variants) in any way you wish, provided you do not restrict others to do the same. .SH "AUTHORS" .IX Header "AUTHORS" Apparently, many of them. .PP Some web sites claim this game was originally written by Gregory Yob, and published in Creative Computing Magazine in the September/October 1975 issue. The OpenBSD man pages say it was \*(L"People's Computer Company\*(R" in 1973. The \s-1BASIC\s0 code I used may or may not be the text that appeared in David Ahl's book \*(L"101 \s-1BASIC\s0 Computer Games\*(R". .PP Ported by Amir Karger karger@post.harvard.edu March, 1999